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		<title>Sequentix: Created page with &quot;== How to Enable MIDI Clock output ==  Out of the box Cirklon is not set to generate MIDI Clocks.  To activate this on specific ports:  With &#039;&#039;&#039;Song&#039;&#039;&#039;, &#039;&#039;&#039;Scene&#039;&#039;&#039; or &#039;&#039;&#039;Trac...&quot;</title>
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				<updated>2012-12-04T21:22:58Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;== How to Enable MIDI Clock output ==  Out of the box Cirklon is not set to generate MIDI Clocks.  To activate this on specific ports:  With &amp;#039;&amp;#039;&amp;#039;Song&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Scene&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;Trac...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== How to Enable MIDI Clock output ==&lt;br /&gt;
&lt;br /&gt;
Out of the box Cirklon is not set to generate MIDI Clocks.  To activate this on specific ports:&lt;br /&gt;
&lt;br /&gt;
With &amp;#039;&amp;#039;&amp;#039;Song&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Scene&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;Track&amp;#039;&amp;#039;&amp;#039; active (press one of those buttons first if in &amp;#039;&amp;#039;&amp;#039;Pattern&amp;#039;&amp;#039;&amp;#039; mode)&lt;br /&gt;
&lt;br /&gt;
Press &amp;#039;&amp;#039;&amp;#039;MENU&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Select the &amp;#039;&amp;#039;&amp;#039;More&amp;gt;&amp;#039;&amp;#039;&amp;#039; option by pressing encoder 11 (it is labelled in the screen above the encoder)&lt;br /&gt;
&lt;br /&gt;
Scroll to Midi Config in the pop-up menu using the &amp;#039;&amp;#039;&amp;#039;Value&amp;#039;&amp;#039;&amp;#039; encoder and press it to enter the configuration screen.&lt;br /&gt;
&lt;br /&gt;
Enable clock (and other settings) using the encoders below the screen.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Port numbering ==&lt;br /&gt;
Colin says: The CV port is MIDI port number 6, but since it doesn&amp;#039;t have any serial MIDI&lt;br /&gt;
output as such, it doesn&amp;#039;t have a slot in the array of MIDI output buffers.&lt;br /&gt;
References to the USB port needs the port number adjusted by 1.&lt;br /&gt;
I&amp;#039;ve forgotten to do that somewhere...&lt;br /&gt;
It would be simplest just to re-number the CV port as number 12, and have&lt;br /&gt;
the USB ports as (internal numbers) 6 to 11.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PSU problems == &lt;br /&gt;
Symptoms: Display flickering, no power (?) &lt;br /&gt;
&lt;br /&gt;
Colin says: I noticed the same problem with a PSU in the last batch shipped.&lt;br /&gt;
I isolated it the PSU connector by testing with other PSUs, and Cirklons.&lt;br /&gt;
Then I gave it a spray with contact cleaner, and it worked perfectly&lt;br /&gt;
afterwards.&lt;br /&gt;
Some contamination on the internal surface of the power connector must have&lt;br /&gt;
been causing a poor contact.&lt;br /&gt;
They are moulded parts, so I guess it may be release agent.&lt;br /&gt;
I&amp;#039;ve been watching out for it since, but yours was shipped before I noticed&lt;br /&gt;
this.&lt;br /&gt;
Can you give it a clean with something suitable (isopropyl alcohol or&lt;br /&gt;
electronic contact cleaner)&lt;br /&gt;
&lt;br /&gt;
==set up CV Tracks for multiple CV`s==&lt;br /&gt;
Colin says:&lt;br /&gt;
&lt;br /&gt;
From an initialised machine...&lt;br /&gt;
&lt;br /&gt;
In play mode (SONG, SCENE or TRACK pages), press MENU, then &amp;quot;more&amp;gt;&amp;quot;, then&lt;br /&gt;
scroll and select &amp;quot;CVIO config&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
In CVIO config, the VALUE encoder selects the output to configure.&lt;br /&gt;
Each output has at least a mode and channel value.&lt;br /&gt;
Set output 1 to mode = &amp;quot;note&amp;quot; usign encoder 6.&lt;br /&gt;
Leave its channel at 1, and leave the other default settings.&lt;br /&gt;
&lt;br /&gt;
Turn VALUE to see output 2.&lt;br /&gt;
Set its mode to &amp;quot;velo&amp;quot;. Leave the other default settings.&lt;br /&gt;
&lt;br /&gt;
Turn VALUE to see output 3.&lt;br /&gt;
Set its mode to &amp;quot;ctrl&amp;quot;.&lt;br /&gt;
One the line below the mode setting, the default of ctrl# = 1 will be shown.&lt;br /&gt;
Leave as is for output 3.&lt;br /&gt;
&lt;br /&gt;
Turn to output 4.&lt;br /&gt;
Set its mode to &amp;quot;ctrl&amp;quot;.&lt;br /&gt;
Then turn encoder 5 to move to the lower line, and use encoder 6 to set the&lt;br /&gt;
ctrl# = 4&lt;br /&gt;
&lt;br /&gt;
Turn to output 5.&lt;br /&gt;
Set its mode to &amp;quot;ctrl&amp;quot;.&lt;br /&gt;
Then turn encoder 5 to move to the lower line, and use encoder 6 to set the&lt;br /&gt;
ctrl# = 6&lt;br /&gt;
&lt;br /&gt;
Turn to output 56.&lt;br /&gt;
Set its mode to &amp;quot;ctrl&amp;quot;.&lt;br /&gt;
Then turn encoder 5 to move to the lower line, and use encoder 6 to set the&lt;br /&gt;
ctrl# = 10&lt;br /&gt;
&lt;br /&gt;
Now CV output 1 will output the pitch CV, output 2 will be velocity, and&lt;br /&gt;
outputs 3, 4, 5 and 6 will be CCs 1, 4, 6 and 10.&lt;br /&gt;
These CCs are default assignments in a P3 pattern.&lt;br /&gt;
All these outputs should have the default channel value = 1.&lt;br /&gt;
&lt;br /&gt;
Press MENU to exit from CVIO config.&lt;br /&gt;
Go to a track.&lt;br /&gt;
Create an instrument and set it to output on port CV, channel 1.&lt;br /&gt;
Then create a P3 pattern on that track.&lt;br /&gt;
&lt;br /&gt;
Enter some note, velocity and aux values.&lt;br /&gt;
Play the pattern.&lt;br /&gt;
On steps with notes set, CV outputs 1 and 2 will output the note and&lt;br /&gt;
velocity values.&lt;br /&gt;
On steps with one or more auxes enabled, the values for auxes A, B, C and D&lt;br /&gt;
will appear on CV outputs 3, 4, 5 and 6 respectively.&lt;br /&gt;
&lt;br /&gt;
==Q&amp;amp;A: transpose a pattern==&lt;br /&gt;
from the beta-mailinglist:&lt;br /&gt;
Question:&lt;br /&gt;
Okay I have a 16 beat pattern. What I would like to do is have it play 4 times then transpose up a half step (semitone)for 4 cycles, and repeat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Answer: (Colin)&lt;br /&gt;
&lt;br /&gt;
Starting with a single bar P3 pattern in edit:&lt;br /&gt;
&lt;br /&gt;
- go to bar edit (press BAR)&lt;br /&gt;
&lt;br /&gt;
There should be one column of xpose, reps and gbar for the one bar of the&lt;br /&gt;
pattern.&lt;br /&gt;
Only one red LED should be lit under the step keys, to show the 1 bar length.&lt;br /&gt;
&lt;br /&gt;
- hold COPY and press step 2&lt;br /&gt;
&lt;br /&gt;
Your first bar is copied to the second bar, and the bar length of the pattern set to 2&lt;br /&gt;
&lt;br /&gt;
- turn step endoder 2 up 1&lt;br /&gt;
&lt;br /&gt;
That should increase the Xpose value for bar 2 to +1&lt;br /&gt;
&lt;br /&gt;
- turn ROW to edit Reps&lt;br /&gt;
&lt;br /&gt;
- turn both encoder 1 and encoder 2 up to 4, to set 4 reps on each bar&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Track Values / Program Changes==&lt;br /&gt;
&lt;br /&gt;
colin says:&lt;br /&gt;
&lt;br /&gt;
From the TRACK page, press TRACK once more to access the track values.&lt;br /&gt;
&lt;br /&gt;
The track values are user-defined for each instrument, depending on what the&lt;br /&gt;
instrument can respond to.&lt;br /&gt;
&lt;br /&gt;
For an instrument which has no values configured, the page should show a&lt;br /&gt;
message telling you to press the INSERT key to add one.&lt;br /&gt;
&lt;br /&gt;
There are 6 positions for values on each row of the track values page,&lt;br /&gt;
aligned with the 6 encoders under the display.&lt;br /&gt;
&lt;br /&gt;
To add a new value, or change and existing one, press the encoder to select&lt;br /&gt;
the position you want it to appear in, then press INSERT.&lt;br /&gt;
&lt;br /&gt;
A menu appears which lets you choose from MIDI CCs or track control values.&lt;br /&gt;
Program change is under track controls.&lt;br /&gt;
&lt;br /&gt;
If you have filled all 6 slots, you can add futher values on other rows.&lt;br /&gt;
&lt;br /&gt;
The ROW encoder is used to access other rows, but normally only rows with&lt;br /&gt;
values (or the first row) are shown.&lt;br /&gt;
&lt;br /&gt;
To access a new blank row, hold SHIFT and turn ROW one step clockwise.&lt;br /&gt;
&lt;br /&gt;
Use INSERT to add a value on this new blank row, and you&amp;#039;ll see that you can&lt;br /&gt;
now freely move between the rows.&lt;br /&gt;
&lt;br /&gt;
Once you have added the program change value, you can turn the encoder below&lt;br /&gt;
it to send the values.&lt;br /&gt;
&lt;br /&gt;
Then, while you are on the track values page, if you press the SAVE key, you&lt;br /&gt;
will see options to store the current value at the SCENE or SONG level.&lt;br /&gt;
&lt;br /&gt;
Select your option, then you should see that the value is labelled [SONG] or&lt;br /&gt;
[SCENE].&lt;br /&gt;
&lt;br /&gt;
If you adjust the value again, the label will change to [EDIT].&lt;br /&gt;
&lt;br /&gt;
This indicates that a stored value is present for the scene, but is not the&lt;br /&gt;
current value.&lt;br /&gt;
&lt;br /&gt;
On important point is that when you store a value to the scene, it is&lt;br /&gt;
written to the scene edit buffer.&lt;br /&gt;
&lt;br /&gt;
you must then save the scene if you want to make the value permanent.&lt;br /&gt;
&lt;br /&gt;
==Setup CC`s on Aux Tracks==&lt;br /&gt;
&lt;br /&gt;
colin says:&lt;br /&gt;
&lt;br /&gt;
Got to the aux row.&lt;br /&gt;
&lt;br /&gt;
Press, hold and turn the ROW encoder.&lt;br /&gt;
&lt;br /&gt;
Up pops a scrolling picklist of all CCs.&lt;br /&gt;
&lt;br /&gt;
From there, press, hold and turn ROW again, and you get the list of aux&lt;br /&gt;
groups.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Save and Undo Structure==&lt;br /&gt;
&lt;br /&gt;
colin says (from the mailing list):&lt;br /&gt;
&lt;br /&gt;
When you first create a pattern it is &amp;quot;unsaved&amp;quot;.&lt;br /&gt;
Each time you go into pattern edit, an undo copy of the pattern is made, so&lt;br /&gt;
you can undo changes made since you entered pattern edit.&lt;br /&gt;
Until the pattern is saved, that is as much undo as you have.&lt;br /&gt;
&lt;br /&gt;
In pattern edit, if you press SAVE, then save the pattern, the status of the&lt;br /&gt;
pattern changes to &amp;quot;saved&amp;quot;.&lt;br /&gt;
A saved pattern will not be permanently changed unless you manually save&lt;br /&gt;
changes.&lt;br /&gt;
&lt;br /&gt;
When you enter pattern edit for a saved pattern, an edit copy is made. Any&lt;br /&gt;
edits now apply to the edit copy.&lt;br /&gt;
The first time you edit a saved pattern, you will see the option to &amp;quot;recall&lt;br /&gt;
saved version&amp;quot;.&lt;br /&gt;
That will restore your pattern as it was when you saved it.&lt;br /&gt;
&lt;br /&gt;
As you work on an edit copy of a saved pattern, an undo copy is still made&lt;br /&gt;
each time you enter edit mode, so you can &amp;quot;undo recent edits&amp;quot; as before.&lt;br /&gt;
&lt;br /&gt;
If a pattern is assigned to a track when you save a scene, the pattern is&lt;br /&gt;
automatically saved, and also marked as being in use by that scene.&lt;br /&gt;
The &amp;quot;in use&amp;quot; count for a pattern shows how many scenes a pattern is used in.&lt;br /&gt;
When you save a scene after having edited some of the patterns used (thereby&lt;br /&gt;
creating edit copies), you are prompted to decide whether to save the&lt;br /&gt;
changes to the original pattern, or save the modified pattern as new.&lt;br /&gt;
&lt;br /&gt;
The principle is, if you create a pattern, and you get it to a point you&lt;br /&gt;
think is worth keeping, save it.&lt;br /&gt;
Then it will be safe.&lt;br /&gt;
Or if you have saved the pattern as part of a scene, that&amp;#039;s done for you.&lt;br /&gt;
&lt;br /&gt;
If you save patterns in a scene, then edit them further, and save them to a&lt;br /&gt;
new scene, you must decide whether the changes you have made should apply to&lt;br /&gt;
any previous use of the patterns in previous scenes (save changes), or if&lt;br /&gt;
the changed pattern is developing from the previous scene (save as new).&lt;br /&gt;
&lt;br /&gt;
==expanding lenght of CK patterns==&lt;br /&gt;
from the mailing list&lt;br /&gt;
&lt;br /&gt;
Q: I know it is possible to have CK patterned longer than 1 bar by setting REPS before creating the pattern.&lt;br /&gt;
&lt;br /&gt;
Is there a way of adding/removing bars after this?&lt;br /&gt;
&lt;br /&gt;
A: press REC and then MENU. turn stepencoder below &amp;quot;bar length&amp;quot; right under the display (display encoder 6). you see this option in the rec menu, when pressing rec&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
==Aux Track Tips, User experiences and suggestions==&lt;br /&gt;
from the mailing list&lt;br /&gt;
&lt;br /&gt;
===from Geoff:===&lt;br /&gt;
&lt;br /&gt;
The P3 manual makes a great job of explaining common techniques and uses of auxes but I thought a few more real world examples would do well.  Note none of these are particularly special or new and I’m still getting to grips with interesting methods for creating patterns – so please do contribute.  Some ideas are knicked from the manual or other peoples suggestions  (namely Colin and Paul) so please don’t think I’m trying to get credit for these J &lt;br /&gt;
&lt;br /&gt;
Patterns where notes and velocities rows have differing length rows&lt;br /&gt;
&lt;br /&gt;
I find myself using this technique a lot (hence desire to have multiphasic patterns!) but this creates for some great sounding subtly different patterns.  Use track 1 for your notes, and track 2 for your velocities.  Set track 2 to an uneven number of steps.  In an aux row of track 1 assign all steps (if you want) to grab velocity from track 2.  I find works best when track 2 is set to a faster time base than track 1 and where track 2 has quite varying velocity values!&lt;br /&gt;
&lt;br /&gt;
Patterns that speed up and slow down&lt;br /&gt;
&lt;br /&gt;
Use an aux row of a track to affect the timebase (under pattern settings I think).  As soon as you change how long each step takes it means the pattern won’t run directly in sync (similar to changing the pattern length to an uneven number) but I find this is great to get funky rhythms and basslines.  Use in combination with an accumulator mask change how often the modulation occurs.  &lt;br /&gt;
&lt;br /&gt;
Patterns with repeats for percussion&lt;br /&gt;
&lt;br /&gt;
I find works best with hats, claves and rimshots.  Use an aux row of a track to set repeats on some steps and then use an accumulator mask to change how often these repeats happen.  Can also work great for snare rolls and fills.&lt;br /&gt;
&lt;br /&gt;
Use of note gate mask and velocity / tie modulation for acid lines&lt;br /&gt;
&lt;br /&gt;
Use aux rows to hide and unhide notes (based on either randomisation or accumulator masks) and to modulate when tie / velocity changes happen (with velocity affecting whether accent is turned on in 303 style synths and tie affecting whether slides occur in monophonic/legato synths).&lt;br /&gt;
&lt;br /&gt;
===from Paul:===&lt;br /&gt;
&lt;br /&gt;
One of my fave tricks is using P3 patterns for percussion - things such &lt;br /&gt;
as hand drums, djembes, talking drums etc. Great when they&amp;#039;re responsive &lt;br /&gt;
to velocity in more ways than mere volume. I typically use event masking &lt;br /&gt;
so that the patterns are always different, but in pre-determined ways. &lt;br /&gt;
Some examples that come to mind:&lt;br /&gt;
&lt;br /&gt;
Aux A Random Mask Aux B&lt;br /&gt;
Aux B Repeat Note based on length&lt;br /&gt;
Aux C Randomise velocity&lt;br /&gt;
Aux D Random Mask Gate&lt;br /&gt;
&lt;br /&gt;
Aux A Random Mask Aux B&lt;br /&gt;
Aux B Set Note (set alternate notes to be played from time to time)&lt;br /&gt;
Aux C Random Mask Aux D&lt;br /&gt;
Aux D Repeat Note *3&lt;br /&gt;
&lt;br /&gt;
Aux A Random Mask Aux B&lt;br /&gt;
Aux B Grab All Track n (replace the step with the contents of track n)&lt;br /&gt;
Aux C Accumulate Velocity&lt;br /&gt;
Aux D Randomise Note&lt;br /&gt;
&lt;br /&gt;
Remember that setting up the auxes is one thing, you mask on a per step &lt;br /&gt;
basis, set repeats on a per step basis and you can copy the bar to a &lt;br /&gt;
second bar and have different steps masked, different probabilities of &lt;br /&gt;
masking too. Accumulators let you build patterns, often producing &lt;br /&gt;
similar-sounding results compared to using rows of different lengths on &lt;br /&gt;
other machines. The Aux D accumulator lets you accumulate anything - try &lt;br /&gt;
it on last step, direction, MIDI CCs etc. :)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==step manually through P3 Patterns==&lt;br /&gt;
from Colin&lt;br /&gt;
&lt;br /&gt;
You can trigger the individual notes in a P3 pattern while stopped - hold&lt;br /&gt;
the step encoder, then press the step key below.&lt;br /&gt;
&lt;br /&gt;
==calibrate VCO`s==&lt;br /&gt;
from Colin&lt;br /&gt;
&lt;br /&gt;
At the moment, the method I use to calibrate a VCO is to hold a reference&lt;br /&gt;
note on another synth, then play two notes an octave apart on the synth&lt;br /&gt;
being calibrated.&lt;br /&gt;
For the lower note, I adjust the synth so it&amp;#039;s in tune, then play the higher&lt;br /&gt;
note, and adjust Vscale until it&amp;#039;s in tune.&lt;br /&gt;
Then repeat, until the error is tuned out.&lt;br /&gt;
The next update to the CVIO menu will automate this process, so you&amp;#039;ll just&lt;br /&gt;
need to tune for a low note, then tune for a high note, and the Vscale value&lt;br /&gt;
can be calculated from the two adjustments.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==shift Steps in P3==&lt;br /&gt;
&lt;br /&gt;
in p3 pattern mode press menu - first step - press the step which shall be the first one in your pattern.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==change note length in ck patterns==&lt;br /&gt;
from colin&lt;br /&gt;
&lt;br /&gt;
Length is there, but a bit hidden.&lt;br /&gt;
&lt;br /&gt;
In drum grid edit, if you press ROW you&amp;#039;ll switch between the grid view and&lt;br /&gt;
the bar view of the current row values.&lt;br /&gt;
&lt;br /&gt;
The bars default to velocity, but if you press SHIFT + ROW they&amp;#039;ll switch to&lt;br /&gt;
lengths.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the alternative event-list edit for CK patterns (hold SHIFT while&lt;br /&gt;
pressing PATTERN), you always see the length.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==debug pages==&lt;br /&gt;
(from colin, 0.68d)&lt;br /&gt;
&lt;br /&gt;
There is already a debug option to view an event list pattern in its raw&lt;br /&gt;
form, which will give you an event count and block usage for a pattern.&lt;br /&gt;
The event data itself may not mean much, it&amp;#039;s all in hex.&lt;br /&gt;
Select a track with a ck pattern assigned.&lt;br /&gt;
From play mode, do SHIFT + INSERT, then choose option 9, &amp;#039;Evlist view&amp;#039;.&lt;br /&gt;
Press SHIFT to scroll each page of event list, or hold FILL/X to scroll&lt;br /&gt;
without stopping.&lt;br /&gt;
At the end of the list you&amp;#039;ll get a count of blocks used.&lt;br /&gt;
&lt;br /&gt;
==memory optimizations==&lt;br /&gt;
(from colin, 0.68d)&lt;br /&gt;
&lt;br /&gt;
Something to try if you have high memory usage...&lt;br /&gt;
Go to the debug page, using SHIFT + INSERT from play mode.&lt;br /&gt;
Press the DELETE key.&lt;br /&gt;
This will call a routine to remove any undo copies for edited patterns.&lt;br /&gt;
Check your memory usage.&lt;br /&gt;
&lt;br /&gt;
Backup copies of P3 patterns were being cleared out on exit from edit mode,&lt;br /&gt;
but this wasn&amp;#039;t happening for CK patterns.&lt;br /&gt;
The recent build fixes this, though there was some clear-up happening&lt;br /&gt;
elsewhere, so it may not make a huge difference.&lt;br /&gt;
&lt;br /&gt;
==bar copy==&lt;br /&gt;
colin says&lt;br /&gt;
&lt;br /&gt;
Hold COPY and press BAR.&lt;br /&gt;
&lt;br /&gt;
A popup should say &amp;quot;Copied BAR&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Then move to another bar and press INSERT.&lt;br /&gt;
&lt;br /&gt;
A popup should say, &amp;quot;Clip inserted&amp;quot;, and the events from the copied bar&lt;br /&gt;
should appear.&lt;br /&gt;
&lt;br /&gt;
==label MidiCCs==&lt;br /&gt;
If you set up a track value for a CC for an instrument and give it a label, then that label appears instead of the CC number (in aux menu)&lt;br /&gt;
&lt;br /&gt;
==How can i increase the patternlenght to 4 or 16 Bars ?==&lt;br /&gt;
colin says&lt;br /&gt;
&lt;br /&gt;
===In P3 edit:===&lt;br /&gt;
&lt;br /&gt;
- press the BAR encoder to switch to bar edit&lt;br /&gt;
&lt;br /&gt;
- hold the LAST key&lt;br /&gt;
&lt;br /&gt;
- press the step key for the desired length&lt;br /&gt;
&lt;br /&gt;
New empty bars are added up to the length.&lt;br /&gt;
Instead of the LAST key, you can hold the COPY key and select a new length.&lt;br /&gt;
New bars added will be copies of the current bar.&lt;br /&gt;
&lt;br /&gt;
===In ck edit:===&lt;br /&gt;
&lt;br /&gt;
- hold LAST&lt;br /&gt;
&lt;br /&gt;
- turn the BAR encoder to adjust the length&lt;br /&gt;
&lt;br /&gt;
==How can i change the CC# on the aux tracks to other numbers ?==&lt;br /&gt;
colin says&lt;br /&gt;
&lt;br /&gt;
With the aux row selected, press, hold and turn the ROW encoder.&lt;br /&gt;
That pops up a list of CCs to select.&lt;br /&gt;
Use ROW to scroll and press again to select a new CC.&lt;br /&gt;
You can press MENU here to cancel and return to the previous setting.&lt;br /&gt;
A second press/hold/turn of ROW while on the CC select list will take you to&lt;br /&gt;
the aux group select list.&lt;br /&gt;
&lt;br /&gt;
==How can I reorder track values ?==&lt;br /&gt;
That can be done by INSERTing the same value in a new location - it will be moved from its previous location, with any stored values intact.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How to set a default length for newly created patterns ?==&lt;br /&gt;
The number of bars defaults to the current scene length. Try making your scene 4 reps and you should see new patterns 4 bars. [tkx to softroom]&lt;br /&gt;
&lt;br /&gt;
== Change instrument-track assignment in different scenes == &lt;br /&gt;
* Track to Instrument relations can refer to a scene or to a song. It depends if the SONG or the SCENE key is lit when assigning instruments to tracks. &lt;br /&gt;
* Colin: When you have brought up the instrument select list on the track page, normally the SONG key will flash, to show you&amp;#039;re making a song-level instrument assignment. If you press the SCENE key, it will flash instead, and the new instrument selection will be at the scene level. A [SCENE] label will appear just below the instrument name to show this. Remember to save the scene to store it permanently. If you select the same instrument for a scene as is set for the song, the scene level setting is removed.&lt;/div&gt;</summary>
		<author><name>Sequentix</name></author>	</entry>

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